![]() The important thing, in the end, is that our games are in the same place. For this we can use Steam, adding the games by hand, or use other platforms such as GOG Galaxy, which allow us to do the same from the different game stores. The main advantage of this is having all the games centralized. We will not have it also purchased original on Steam, but we will have the Microsoft Store copy linked to our library. If the game is purchased from the Microsoft Store, we will be launching it from it, as is. The first thing to make clear is that we are not adding the game from the Microsoft store to our Steam account. And this is where this trick comes into play. The problem comes when it comes to remembering in which store we have each game. Nothing prevents us from buying the games outside of this store on other platforms (uPlay, GOG, Origin, Microsoft Store, Epic Games, etc). If we are Steam users, we will easily have a library with dozens, or hundreds, of digital games. In the end, they all go through the hoop and end up in this store. And charge abusive commissions to developers. Despite not being the most modern aesthetically. #Gog galaxy big picture download#What started with a platform to buy and download the Half life and the Counter strike today it has become the largest video game store. We will also demonstrate the SDK in combat: you can check our sample game created in Unity with the GOG GALAXY SDK implemented in C#.Steam was a pioneer when it comes to digital game stores. #Gog galaxy big picture how to#In the next chapters we show you what features our SDK offers, as well as how to implement and test them. With achievements, however, we include a local cache that still allows the user to unlock them and synchronize with the servers when the connection is restored. #Gog galaxy big picture Offline#
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